Right now it's more of a screensaver than a game. You can see the levels that will be generated, though. I'm going to turn it into some sort of action rogue-like.

Since I didn't really use an engine, a lot of work went into engine-related stuff that I am going to leverage later when turning it into a full game. It should look smooth at any refresh rate without changing the underlying behavior of the game. So if you've got a cool gaming monitor, see how it looks.

You can also play it here: bandaloo.github.io/procjam/index.html

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